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Pathfinder Adventure Path for D&D 5E: Abomination Vaults (ONLINE ORDER ONLY)
Pathfinder Adventure Path for D&D 5E: Abomination Vaults (ONLINE ORDER ONLY)
Regular Price $69.99Product Type : D&D Unofficial Books
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This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The legendary Abomination Vaults campaign arrives for D&D 5E, bringing one of Pathfinder's most celebrated adventures to the world's most popular roleplaying system!
This comprehensive hardcover contains everything you need to run the complete campaign from levels 1-10:
- Three interconnected adventures fully adapted for D&D 5E rules
- Detailed maps of the mysterious Gauntlight lighthouse and its vast underground complex
- New monsters and NPCs converted for 5E mechanics
- Handouts and player resources
- GM guidance and tips for running the campaign
Your players will explore the depths beneath an ominous lighthouse where an ancient sorcerer once built an army of horrors. Now something stirs in those depths again, threatening the nearby town of Otari. Heroes must brave increasingly dangerous dungeon levels filled with traps, monsters, and dark magic to prevent a malevolent force from rising again.
This adaptation maintains everything that made the original campaign a fan favorite while seamlessly integrating D&D 5E rules and mechanics. Perfect for groups who want to experience Pathfinder's rich storytelling and adventure design without learning a new system.
For Dungeon Masters: Includes extensive guidance for running the campaign, managing its themes appropriately, and adapting challenges for different party sizes and levels. Adventure can be run standalone or integrated into any D&D campaign setting.
Note: While suitable for ages 14+, the campaign contains themes of horror and supernatural peril. We recommend DMs review content warnings and discuss expectations with their group before beginning.
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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