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A Time of Knight (ONLINE ORDER ONLY)
A Time of Knight (ONLINE ORDER ONLY)
Regular Price $15.00Product Type : Module
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Can You Stop the Black Knight from Stealing the Future?
When Power Rangers learn about the Black Knight’s scheme to rule the future, they must face the past to stand a chance against the Knight’s draconic dynasty! Can the Rangers overcome the knight’s sinister allies, recover magic artifacts, and prevail against a timeless evil?
An adventure for four to six 5th-level Power Rangers, and perfect for heroes created from the Power Rangers Roleplaying Game: A Jump Through Time sourcebook. This adventure requires the Power Rangers Roleplaying Game Core Rulebook to play.
Features
- Explores Angel Grove through past and present to save the future.
- Face 5 New Threats, such as the Black Knight, the mythical Dragon, and more!
- For four to six 5th-Level Power Rangers.
- Ties in thematically with the Power Rangers Roleplaying Game A Jump Through Time Sourcebook
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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