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AEG5817 Empire Engine Board Game Alderac Entertainment (ONLINE ORDER ONLY)
Regular Price $12.15Product Type :
Hurry! Only4units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
AEG5817 Empire Engine Board Game Alderac Entertainment
Once, the world of Mekannis was united and prospered under the guidance of the Great Engine an enormous thinking machine built into the molten heart of the world. Over millennia, Mekannis was transformed until every piece of land was incorporated into the gears and levers of the Engine itself. An act of hubris by the worlds rulers caused a series of devastating malfunctions that shattered the land and the death of the Great Engine.
Now four empires rise to dominance. The Kestrel Dominion, descending from ancient hereditary rulers and cherishing their ancestral tradition of honor, Nova Centralis, a plutocratic nation built upon exploiting wealth and greatly desirous of maintaining their economic edge, the Sylphian Commonwealth, a once-verdant land now poisoned by the aftereffects of the Engines destruction, and the Grail Prelacy, a theocratic nation emboldened by prophecies of ultimate victory.
Each empire vies to fulfill the prophecy and restore the Great Engine, the source of ultimate power. As gears turn, empires are forged!
In Empire Engine, players take on the role of a mighty empire, powered by rotating gears. Players use their gears and engines to perform attacks, defend, salvage, export, and collect precious resources. The player who scores the most points for their goods, soldiers and inventions is the winner!
Contents:
46 Wooden cubes
8 Engine cards
8 Gear cards
1 Round Track card
1 Starting player card
4 Reference cards
1 Empire bag
Rulebook
Players: 2 - 4
Playing Time: 30 minutes
Ages: 14 +All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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