-
Magic: The Gathering
- MTG Singles
- Sealed Products (Boosters, Bundles, Commander Decks, etc.)
- (Pre-Order) Marvel's Spider-Man - Bundle
- (PREORDER) Edge of Eternities - Commander Deck (Counter Intelligence)
- Magic The Gathering Mythic Edition Storage Box
- A Game of Thrones LCG 2nd Edition: Ironborn Reavers Playmat
Pokémon TCG
- Pokemon Sealed
- Pokemon Singles
- Pokemon 5-piece Tradesies Stretchy Friendship Bracelet Set
- Build & Battle Obsidian Flames | Pokemon | New
- 2023 Pokemon Trading Card Game Classic Collection
- Pokemon TCG: Sword & Shield-Fusion Strike Trainer Box
- Scarlet & Violet - Build & Battle Stadium
Miniatures & Wargaming
TTRPG & Board Games
-
Magic: The Gathering
One Piece Card Game
Star Wars Unlimited
-
-
-
-
Blood Bowl: Spike! Journal Issue 17 (ONLINE ORDER ONLY)
Blood Bowl: Spike! Journal Issue 17 (ONLINE ORDER ONLY)
Regular Price $15.00Product Type : Miniatures
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Deep in the dank heart of the old forests, mischievous woodland creatures frolic, prance, and beat each other to a pulp playing the age-old game of Blood Bowl. This issue's guest editor, Davide Mirrorfoot, reveals just a few of the secrets of Gnome teams.
While the average Blood Bowl fan isn't even aware of their existence, Gnomes have been playing the beautiful game as long as anyone can remember. Rarely venturing outside of their hidden forest lairs, they can be coaxed to play ball with the big folks – though they prefer to play against Halflings, their greatest (well, smallest) rivals. This issue of Spike! Journal braves the stupefying mists to reveal a strange world of magical gridiron action. If you feel compelled to learn more, it's surely no accident.
This issue includes:
Trifling Tricksters
Vital background knowledge of Gnome teams in Blood Bowl, including a breakdown of the positions they play – Linemen, Beastmasters, and Illusionists, and the forest friends they bring to the pitch, including Woodland Foxes and Altern Forest Treemen.
Famous Gnome Teams
Thrilling tales of the Glimdwallow Geezers (not to be confused with the Glimdwarrow Groundhogs), Anti-Moot Meddlers, and more improbably-named teams.
Team Spotlight: Glimdwarrow Groundhogs
Hailing from one of the largest known settlements of Gnomes, this team has broken out of the bogs to play actual games across the Old World, becoming a firm fan favourite for their antics and plucky spirit. While highlights might be a stretch, you'll learn all about their history, team rating, and 2501-2502 lineup.
Star Player Spotlight – Rowena Forestfoot
Known as the Guardian of the Forest, this unlikely champion rides on the back of a stag. More focused and level-headed than many of her team-mates, she’s a dependable and agile asset to the Gnomes.
Dirt from the Dugout
Mindy Piewhistle exposes a scandal involving a Gnome team’s memorabilia, which may be too good to be true.
Star Player Spotlight – Rodney Roachbait
This Gnome is always angling for his next big catch. His mastery of the fishing rod proves quite handy, even if the balls end up punctured from time to time.
Gnome Garden Leagues
Fancy a casual game that’s big on magical hijinks, if not stunning feats of athleticism? Try your hand at using this set of rules for playing in the Gnome Garden Leagues.
Mystical Forest Blood Bowl Pitch
Includes rules for using the Mystical Forest Blood Bowl Pitch in your games, including special rules for a Forest Floor crawling with critters, a mystical Healing Glow, and Gnomish Portals. These rules are also included with the GnomeTeam - Double-sided Pitch and Dugouts Set.
Gnome Balls
Includes background and rules for 2 unique balls – the Oversized Acorn and the Gnomish Idol ball.
Coffin Corner
Spike! Journal's obituaries column commemorating those players who are no longer with us, whether trampled on the pitch, torn apart, or possibly eaten.
Chat with the Rat
Ace Skaven reporter Hackspit ‘the Scribbler’ Quillchewer tries to get to the bottom of an important question – what’s the difference between Gnomes and Halflings.
Pro Playbook: A League of Their Gnome
A thorough breakdown of what it takes to coach the Gnomes to an unlikely victory, including how to hire a team and develop them over time.
Star Player Spotlight – Akhorne the Squirrel
Don't make the mistake of underestimating this bite-sized bruiser. While the Gnomes are well-gnome for bringing their woodland pals to the pitch, this particular player puts the crit back in critter, racking up an impressive tally of casualties.
Dungeon Bowl Update: Gnome Teams
Provides a narrative and rules update for players to use your Gnome team miniatures in games of Dungeon Bowl.
Mighty Blow! – Oh Gnome You Didn't!
In this comic strip, Bob plumbs the confused shreds of his addled memory to piece together what little he knows about playing against a team of forest-dwelling Halflings.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'