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Blue Ribbon Conventions #3- Two Over One Game Force (ONLINE ORDER ONLY)
Blue Ribbon Conventions #3- Two Over One Game Force (ONLINE ORDER ONLY)
Regular Price $8.95Product Type : Pamphlet
Hurry! Only619units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The passing years bring progress and innovation in every aspect of our lives. Bridge is no exception. Although the play of the hand by experts and good players was already at a very high level 25 or 50 years ago, the same cannot be said for bidding methods. Auctions in those "old days" were primitive compared with what today's players use. Now many club and tournament players have adopted sophisticated systems, and they can bid more accurately than most experts in the past.
Contents
- History
- Definition of Two Over One Game Force
- Why Should I Play Two Over One
- What Are the Disadvantages
- Quiz on Two Over One Auctions
- How Many Points are Required to Open the Bidding and Force to Game as Responder
- Raising Partner's 1 Heart or 1 Spade Opening Bid
- One Notrump Forcing Auctions
- Responding to 1NT Forcing
- When the Enemy Competes Over 1NT Forcing
- Is One Notrump Forcing by a Passed Hand
- Some Useful Conventions to Play with Two Over One
- Publications to Help you Learn Two Over One
Pamphlet: 12 pages Copyright: 2021
Randy Baron founded Baron Barclay Bridge Supplies in 1974 with his wife Mary, and was president of the company for over 30 years. He is well-known in the bridge world as a teacher, author, columnist, and expert. He has edited and published more than 200 books at Baron Barclay. Randy's many books and teaching materials include ABTA Book of the Year, The Bridge Book Series, written with Frank Stewart. His latest books are Almost the Only Bridge Book You Will Ever Need, Volumes 1 and 2. In recent years, he leads bridge and sightseeing groups to other countries, found on his travel website: baronbridgetravel.com.
Eligible for the Teacher's Discount!
Order 12 or more for 40% off or 20 or more for 50% off!
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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