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Bolt Action: German Heer Weapons Teams (ONLINE ORDER ONLY)
Regular Price $24.00Product Type : Miniatures
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Infantry weapons teams are a key component of any Bolt Action army, providing as they do great tactical flexibility for your force. Sniper teams, flamethrower teams and anti-tank teams are among the most prevalent, presenting your opponent with multiple challenges to overcome.
The Panzerschreck was a German development of the American bazooka, first encountered in North Africa, firing a large calibre shaped-charge rocket projectile. The back-blast from the weapon was so intense that early teams wore protective capes and masks - later a blast shield was fitted to the weapon giving it a distinctive appearance. The Panzerschreck and disposable anti-tank Panzerfaust had replaced the Panzerbüchse 39 anti-tank rifle by 1944.
During the battle of Stalingrad, Russian snipers took such a heavy toll upon the beleaguered Wehrmacht that the Germans began to train and equip their own marksmen to undertake a specialist role as snipers. A variety of rifles were used for sniping, including the standard KAR-98K and the semi-automatic Gewehr 43, all fitted with the high quality ZF39 telescopic sight, and equipped with precision-manufactured ammunition.
Flamethrowers - Flammenwerfer - were used through the war and were often employed against buildings or fortifications. During the latter part of the war, the Germans produced a lighter, smaller design that carried enough fuel for a single burst - effectively a one-shot flamethrower -the Eintossflammenwerfe. It is not known, however, whether this weapon was actually ever employed.
Contents:
Three Bolt Action Order Dice
2-man Panzerschreck team
2-man Sniper team
2-man Flamethrower team
Models supplied unassembled and unpainted
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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