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Castle Combo (ONLINE ORDER ONLY)
Regular Price $24.95Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyHark, people, brave and small!
You're hereby invited to the His Majesty's grand Combo Party! Recruit characters to your personal tableau, making sure to take note of the unique abilities and scoring conditions each one offers.
Players will take turns buying cards from either the Village or Castle (depending on where the Messenger pawn is) and placing them in their personal tableau, making sure to follow these placement rules:
- Each card after the first must be orthogonally placed to at least one other card in your tableau
- At the end of the game your tableau must be a 3x3 grid of cardsAfterwards, trigger the card's ability. The game ends once all players have built their 9-card tableaus. Score points based on each card's end-game scoring conditions and the player with the most points wins!
- BUILD YOUR PERFECT TABLEAU: Recruit characters from the Village or Castle to create a 3x3 grid of cards in your personal tableau. Each card offers unique abilities and end-game scoring conditions!
- STRATEGIC CARD COMBINATIONS: Master the art of combos by strategically placing your cards and triggering their abilities to rack up the most points by the end of the game.
- PLAYER AGENCY & FLEXIBILITY: Use the Messenger pawn to switch between the Village and Castle markets and wipe the board to gain access to fresh cards and maximize your strategic choices.
- EASY-TO-LEARN, QUICK TO PLAY: With clear symbology and a helpful game aid, Castle Combo is perfect for family game nights or competitive sessions with friends. Playable in about 20-30 minutes.
- PERFECT FOR FAMILY GAME NIGHT: A light yet challenging game designed for 2-4 players, Castle Combo offers a mix of strategy and luck in every round. Ideal for ages 8 and up!
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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