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Codex: T'au Empire (10th Edition)
Codex: T'au Empire (10th Edition)
Regular Price $60.00Product Type : Warhammer 40,000
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThe T'au Empire is amongst the most dynamic and determined powers in the 41st Millenium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, to potent energy weapons and formidable battlesuits. Their territories expand with every victory, be it military or diplomatic. Yet the T'au Empire's greatest strength is its unifying philosophy – they believe it is their duty to spread the doctrine of the Greater Good to every corner and culture of this dark galaxy, and will let none stop them from bringing enlightenment to the stars.
Codex: T'au Empire is a vital guide for collecting and playing games with the T'au Empire and its alien allies in Warhammer 40,000. You'll find an absolute treasure trove of information to help you muster, paint, and command your armies – including rules for narrative Crusade campaigns, Combat Patrol skirmishes, and matched play games. There's also a stunning spread of painted miniatures, evocative artwork, and immersive background material to inspire you for the Greater Good.
Inside this 136-page hardback book, you'll find:
– Background material detailing the T'au Empire, including its rigid caste system, varied sept worlds, and meteoric expansion, as well its long-time allies amongst the Kroot
– Inspiring artwork that sheds light on the sleek aesthetic, complex technology, and alien auxiliaries of the T'au Empire
– 38 datasheets detailing the profiles, wargear, and unique abilities of every T'au Empire unit, from Stealth Battlesuits to savage Krootox Rampagers
– Four themed Detachments, including the Kauyon and Mont'ka metastrategies, as well as dedicated Kroot Hunting Packs, each with their own set of special rules
– Crusade rules to launch a Sphere Expansion of your own, as you assimilate new systems through diplomacy and conquest
– Combat Patrol rules and a painting guide for playing fast-paced games with the Sudden Dawn Cadre
– An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring different T'au septs and Kroot kindredsAll Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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