-
Magic: The Gathering
- MTG Singles
- Sealed Products (Boosters, Bundles, Commander Decks, etc.)
- (Pre-Order) Marvel's Spider-Man - Bundle
- (PREORDER) Edge of Eternities - Commander Deck (Counter Intelligence)
- Magic The Gathering Mythic Edition Storage Box
- A Game of Thrones LCG 2nd Edition: Ironborn Reavers Playmat
Pokémon TCG
- Pokemon Sealed
- Pokemon Singles
- Pokemon 5-piece Tradesies Stretchy Friendship Bracelet Set
- Build & Battle Obsidian Flames | Pokemon | New
- 2023 Pokemon Trading Card Game Classic Collection
- Pokemon TCG: Sword & Shield-Fusion Strike Trainer Box
- Scarlet & Violet - Build & Battle Stadium
Miniatures & Wargaming
TTRPG & Board Games
-
Magic: The Gathering
One Piece Card Game
Star Wars Unlimited
-
-
-
-
Collected Works [CD] (ONLINE ORDER ONLY)
Collected Works [CD] (ONLINE ORDER ONLY)
Regular Price $155.99Product Type : CD
Hurry! Only3units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
This 26 CD/ 1 DVD box set featuring recordings spanning four decades of the composer's career with Nonesuch Records and sixty years of his career. The collection ranges from Reich's It's Gonna Rain (1965) to first recordings of his two latest works: Jacob's Ladder (2023) and Traveler's Prayer (2020). Two extensive booklets contain new essays by longtime Nonesuch President Robert Hurwitz, conductor Michael Tilson Thomas, Steve Reich and Musicians percussionist Russell Hartenberger, producer Judith Sherman, and composer Nico Muhly, as well as a comprehensive listener's guide by pianist and composer Timo Andres.
Tracklist:
- Come Out
- Piano Phase
- Clapping Music
- It's Gonna Rain~Part I
- It's Gonna Rain~Part II
- Piano Phase
- Pendulum Music
- Four Organs
- Phase Patterns
- Drumming~Part I
- Drumming~Part II
- Drumming~Part III
- Drumming~Part IV
- Duet
- Music for Mallet Instruments, Voices and Organ
- Six Pianos
- Variations for Winds, Strings and Keyboards
- Vermont Counterpoint
- Music for 18 Musicians~Pulses
- Music for 18 Musicians~Section I
- Music for 18 Musicians~Section II
- Music for 18 Musicians~Section IIIA
- Music for 18 Musicians~Section IIIB
- Music for 18 Musicians~Section IV
- Music for 18 Musicians~Section V
- Music for 18 Musicians~Section VI
- Music for 18 Musicians~Section VII
- Music for 18 Musicians~Section VIII
- Music for 18 Musicians~Section IX
- Music for 18 Musicians~Section X
- Music for 18 Musicians~Section XI
- Music for 18 Musicians~Pulses
- New York Counterpoint~I. Fast
- New York Counterpoint~II. Slow
- New York Counterpoint~III. Fast
- Eight Lines
- Four Organs
- Tehillim~Part I (Fast)
- Tehillim~Part II (Fast)
- Tehillim~Part II (Slow)
- Tehillim~Part IV (Fast)
- Three Movements~Movement I: Quarter note = 176
- Three Movements~Movement II: Quarter note = 88
- Three Movements~Movement III: Quarter note = 176
- Desert Music~First Movement (Fast)
- Desert Music~Second Movement (Moderate)
- Desert Music~Third Movement: Part One (Slow)
- Desert Music~Third Movement: Part Two (Moderate)
- Desert Music~Third Movement: Part Three (Slow)
- Desert Music~Fourth Movement (Moderate)
- Desert Music~Fifth Movement (Fast)
- Sextet~I.
- Sextet~II.
- Sextet~III.
- Sextet~IV.
- Sextet~V.
- Six Marimbas ^1
- Different Trains~America - Before the war ^1
- Different Trains~Europe - During the war ^1
- Different Trains~After the war ^1
- Electric Counterpoint~I. Fast ^1
- Electric Counterpoint~II. Slow ^1
- Electric Counterpoint~III. Fast ^1
- Four Sections~I. Strings (with Winds and Brass): Quarter note = 80 ^1
- Four Sections~II. Percussion: Quarter note = 80 ^1
- Four Sections~III. Winds and Brass (with Strings): Quarter note = 120 ^1
- Four Sections~IV. Full Orchestra: Quarter note = 180 ^1
- Music for Mallet Instruments, Voices and Organ ^1
- Cave~Act
- Typing Music (Genesis XVI) ^1
- Cave~Act
- Who Is Abraham? ^1
- Cave~Act
- Genesis XII ^1
- Cave~Act
- Who Is Sarah? ^1
- Cave~Act
- Who Is Hagar? ^1
- Cave~Act
- Typing Music Repeat ^1
- Cave~Act
- Who Is Ishmael? ^1
- Cave~Act
- Genesis XVIII ^1
- Cave~Act
- Who Is Isaac? ^1
- Cave~Act
- Genesis XXI ^1
- Cave~Act
- The Casting Out of Ishmael and Hagar ^1
- Cave~Act
- Machpelah Commentary ^1
- Cave~Act
- Genesis XXV ^1
- Cave~Act
- Interior of the Cave ^1
- Cave~Act
- Surah 3 ^1
- Cave~Act
- Who Is Ibrahim? ^1
- Cave~Act
- Who Is Hajar? ^1
- Cave~Act
- The Near Sacrifice ^1
- Cave~Act
- El Khalil Commentary ^1
- Cave~Act
- Interior of the Cave ^1
- Cave~Act
- Who Is Abraham? ^1
- Cave~Act
- Who Is Sarah? ^1
- Cave~Act
- Who Is Hagar? ^1
- Cave~Act
- Who Is Ishmael? ^1
- Cave~Act
- The Binding of Isaac ^1
- Cave~Act
- The Cave of Machpelah ^1
- Proverb ^1
- Nagoya Marimbas ^1
- City Life~Check it out ^1
- City Life~Pile driver / alarms ^1
- City Life~It's been a honeymoon - Can't take no mo ^1
- City Life~Heartbeats / boats ; buoys ^1
- City Life~Heavy smoke ^1
- Triple Quartet~First Movement ^1
- Triple Quartet~Second Movement ^1
- Triple Quartet~Third Movement ^1
- Electric Guitar Phase ^1
- Music for a Large Ensemble ^1
- Tokyo/Vermont Counterpoint ^1
- Three Tales~Part I: Hindenburg: Nibelung Zeppelin ^1
- Three Tales~Part I: Hindenburg: A Very Impressive Thing to See ^1
- Three Tales~Part I: Hindenburg: I Couldn't Understand It ^1
- Three Tales~Part II: Bikini: In the Air - 1 ^1
- Three Tales~Part II: Bikini: The Atoll - 1 ^1
- Three Tales~Part II: Bikini: On the Ships - 1 ^1
- Three Tales~Part II: Bikini: In the Air - 2 ^1
- Three Tales~Part II: Bikini: The Atoll - 2 ^1
- Three Tales~Part II: Bikini: On the Ships - 2 ^1
- Three Tales~Part II: Bikini: In the Air - 3 ^1
- Three Tales~Part II: Bikini: The Atoll - 3 ^1
- Three Tales~Part II: Bikini: On the Ships - 3 ^1
- Three Tales~Part II: Bikini: Coda ^1
- Three Tales~Part III: Dolly: Cloning ^1
- Three Tales~Part III: Dolly: Dolly ^1
- Three Tales~Part III: Dolly: Human Body Machine ^1
- Three Tales~Part III: Dolly: Darwin ^1
- Three Tales~Part III: Dolly: Interlude ^1
- Three Tales~Part III: Dolly: Robots/Cyborgs/Immortality ^1
- You Are (Variations)~You are wherever your thoughts are ^1
- You Are (Variations)~Shiviti Hashem l'negdi (I place the Eternal before me) ^1
- You Are (Variations)~Explanations come to an end somewhere ^1
- You Are (Variations)~Ehmor m'aht, v'ahsay harbay (Say little and do much) ^1
- Cello Counterpoint ^1
- Daniel Variations~I saw a dream ^1
- Daniel Variations~My name is Daniel Pearl (I'm a Jewish American from Encino, California) ^1
- Daniel Variations~Let the dream fall back on the dreaded ^1
- Daniel Variations~I sure hope Gabriel likes my music, when the day is done ^1
- Variations for Vibes, Pianos and Strings~Fast ^1
- Variations for Vibes, Pianos and Strings~Slow ^1
- Variations for Vibes, Pianos and Strings~Fast ^2
- Double Sextet~Fast ^2
- Double Sextet~Slow ^2
- Double Sextet~Fast ^2
- 2x5~Fast ^2
- 2x5~Slow ^2
- 2x5~Fast ^2
- WTC9/11~I. 9/11 ^2
- WTC9/11~II. 2010 ^2
- WTC9/11~III. WTC ^2
- Mallet Quartet~I. Fast ^2
- Mallet Quartet~II. Slow ^2
- Mallet Quartet~III. Fast ^2
- Dance Patterns ^2
- Electric Counterpoint~I. Fast ^2
- Electric Counterpoint~II. Slow ^2
- Electric Counterpoint~III. Fast ^2
- Piano Counterpoint ^2
- Radio Rewrite~I. Fast ^2
- Radio Rewrite~II. Slow ^2
- Radio Rewrite~III. Fast ^2
- Radio Rewrite~IV. Slow ^2
- Radio Rewrite~V. Fast ^2
- Pulse ^2
- Quartet~I. Fast ^2
- Quartet~II. Slow ^2
- Quartet~III. Fast ^2
- Runner~I. Sixteenths ^2
- Runner~II. Eighths ^2
- Runner~III. Quarters ^2
- Runner~IV. Eighths ^2
- Runner~V. Sixteenths ^2
- Music for Ensemble and Orchestra~I. Sixteenths ^2
- Music for Ensemble and Orchestra~II. Eighths ^2
- Music for Ensemble and Orchestra~III. Quarters ^2
- Music for Ensemble and Orchestra~IV. Eighths ^2
- Music for Ensemble and Orchestra~V. Sixteenths ^2
- Reich/Richter~Opening ^2
- Reich/Richter~Patterns ; scales ^2
- Reich/Richter~Cross fades ^2
- Reich/Richter~Ending ^2
- Jacob's Ladder~Genesis ^2
- Jacob's Ladder~Vayachalom (And he dreamed) ^2
- Jacob's Ladder~V'hinei, sulam mutzav artza (And behold, a ladder set up on the Earth) ^2
- Jacob's Ladder~V'rosho magia hashamayima (And its top reached heaven) ^2
- Jacob's Ladder~V'hinei, malachei Elokim olim v'yordim bo (And behold, messengers of G-d ascending and descending on it) ^2
- Traveler's Prayer ^2
- Music for 18 Musicians~Pulses ^2
- Music for 18 Musicians~Section I ^2
- Music for 18 Musicians~Section II ^2
- Music for 18 Musicians~Section IIIA ^2
- Music for 18 Musicians~Section IIIB ^2
- Music for 18 Musicians~Section IV ^2
- Music for 18 Musicians~Section V ^2
- Music for 18 Musicians~Section VI ^2
- Music for 18 Musicians~Section VII ^2
- Music for 18 Musicians~Section VIII ^2
- Music for 18 Musicians~Section IX ^2
- Music for 18 Musicians~Section X ^2
- Music for 18 Musicians~Section XI ^2
- Music for 18 Musicians~Pulses
UPC: 075597904185
Label: Nonesuch
Release Date: 3.14.25
Format: CDAll Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'