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Courtisans (ONLINE ORDER ONLY)
Regular Price $24.95Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyGuide the Courtiers around the hall and attempt to sway a family’s influence. Manage your Courtiers and read the plans of your opponents to emerge with the most points!
There are 6 different families consisting of 15 Courtier cards each. On your turn you’ll draw 3 cards, then play 1 to the Queen’s Table, 1 in your Domain, and the last in an opponent’s Domain. At the Queen’s table, cards can be played either above or below the column of the matching family. At the end of the game, the families with more cards above than below will be Esteemed. Those with more cards below the mat than above will be Disgraced. The cards in each players’ domain will be scored based on whether their families are Esteemed (+1) or Disgraced (-1).
Additionally, some Courtiers have special powers when played and each player begins the game with a secret scoring objective. The player with the most points wins!
- STRATEGIC GAMEPLAY: Guide Courtiers around the hall, sway family influence, and outmaneuver opponents in this strategic card game of royal intrigue.
- FAMILY DYNAMICS: Navigate the complexities of 6 different families, each with 15 unique Courtier cards, and strategically position them to gain Esteem or avoid Disgrace.
- DYNAMIC CARD PLAY: Draw 3 cards each turn and strategically place 1 at the Queen's Table, 1 in your Domain, and 1 in an opponent's Domain to maximize your influence.
- SPECIAL POWERS: Discover Courtiers with special abilities that can tilt the balance of power in your favor, adding layers of depth and strategy to every game.
- SECRET OBJECTIVES: Begin the game with a hidden scoring objective, adding an element of mystery and unpredictability to each playthrough.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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