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Cthulhu by Gaslight Keeper's Guide (ONLINE ORDER ONLY)
Cthulhu by Gaslight Keeper's Guide (ONLINE ORDER ONLY)
Regular Price $49.99Product Type : Core Book
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Victorian Age
Dark Shadows in the 1890s
Unleash the horrors of the Victorian night, reveal sinister secrets, forbidden lore, and mysteries of the late 19th century at your gaming table.
What's Inside
Cthulhu by Gaslight takes the Call of Cthulhu roleplaying game to the fog-shrouded streets of Great Britain and beyond. This book is designed for Keepers—those who will be running the game.
A World by Gaslight
Extensive advice for bringing the 1890s setting to life, including the Gazetteer of Fear—over 100 locations across Britain and beyond! The book also includes detailed information on villainous organizations and occult societies such as the Secrets of the Hermetic Order of the Golden Dawn.
Gaslight Mechanics
he Cthulhu by Gaslight: Keeper’s Guide includes rules for Monsters and Mythos elements unique to 1890s Britain. Inside, you’ll also find new occult-based skills, tomes, spells, and rules for combat upon the astral plane!
A Complete Experience
Cthulhu by Gaslight is a stand-alone version of Call of Cthulhu. Only the core Cthulhu by Gaslight: Investigator’s Guide and Cthulhu by Gaslight: Keeper’s Guide are required to play!
Scenarios
In addition to many scenario seeds to help spark all-new Cthulhu by Gaslight stories of your own design, the book includes two introductory scenarios, both designed for players new to the setting.
- The Forby Masterwork
- During the summer of 1890, the investigators are drawn into a mystery surrounding a cursed family, and must seek out a lost gem and uncover the truth behind multiple haunted sites.
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Oranges & Lemons
- In the heart of London’s Victorian slums, a gruesome death sees the investigators potentially infected with disease. As they explore events surrounding the death, they will uncover something lurking beneath London.
* for Mature Readers
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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