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Death Rider (Hardback) (ONLINE ORDER ONLY)
Death Rider (Hardback) (ONLINE ORDER ONLY)
Regular Price $29.99Product Type :
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
A Death Korps of Krieg Novel
A Commissar assigned to the Death Korps of Krieg must use all his guile and persuasion to prevent them from marching to their own death as they battle the t'au empire for control of an Imperial planet that's become a lost cause. Can he save these grim warriors from themselves?
READ IT BECAUSE
It's another chance to see what makes the Death Korps of Krieg so utterly terrifying – their chilling lack of self-regard. How do you motivate an army to value their own life when they have a death wish that can't be denied? When facing an army with superior technology, the Death Korps' usual tactics could spell their doom.
THE STORY
The battle for Rezlan VI is over, but for Commissar Valian Hesh of the Death Korps of Krieg, the war has just begun.
After an Imperial battleship condemns the ravaged world to an agonising death, the t’au and the Imperium of Man are locked in a bitter stalemate. Hesh has only one chance to escape this madness – preventing the 472nd Siege Regiment of Krieg from attempting a suicidal final assault on enemy lines. But as the t’au tighten their grasp on the planet and fire and poison leach into its atmosphere, the commissar’s time is running short. With few allies save for Jens, his cryptic prefectus militant, he must risk everything to save his soldiers.
Can Hesh bring the 472nd to heel, or will he lose himself in the process?
Written by Rhuairidh James.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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