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Delivered! A Solo Journaling RPG (ONLINE ORDER ONLY)
Delivered! A Solo Journaling RPG (ONLINE ORDER ONLY)
Regular Price $9.99Product Type : Role Playing Games
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Get ready to chart your own course with Delivered! A Solo Journaling RPG! This immersive game casts you as the pilot of a solo-captained courier vessel, tasked with completing deliveries all over the galaxy piloting your vessel through the cosmos, balancing high-stakes deliveries with cosmic exploration.
Your mission in Delivered! is twofold: successfully deliver parcels to earn promotions, all while exploring new places and meeting fascinating new beings across the stars. To complete each journey, your courier will perform actions, using their stats to resolve card-drawn events that pop up along your route. These events can throw a wrench in your plans, from your vessel breaking down mid-flight or an urgent additional parcel suddenly needing delivery, to a miscommunication with a planet’s inhabitants! A simple die roll determines whether your actions succeed or fail; string together multiple successes, and your parcels are successfully delivered!
Along the way, you’ll meticulously document every success, every failure, and every delivery in your Captain’s Log. While Delivered! is designed to be played over multiple exhilarating sessions, you can absolutely resolve a full story during one long journaling marathon if you prefer. The game ends when your courier has successfully delivered a set number of parcels (determined by your chosen difficulty) or has failed three deliveries, whichever comes first.
To play Delivered!, you’ll need:
- Somewhere to document your Captain’s Log (a journal or notebook works great!).
- A standard deck of playing cards (jokers included).
- A four-sided die (at least four dice are recommended for optimal gameplay), though a full set of polyhedral dice is an optional bonus.
- A copy of this rulebook for all your reference and prompts.
With the print purchase, you'll get a 24-page rule and reference book, packed with everything you need: a courier character sheet, a handy reference page, a parcel tracker, and access to a courier character sheet template on Notion. This work is based on Caltrop Core, a testament to clever game design, though this game isn't directly affiliated with Titanomachy RPG.
Get ready to jump into your cockpit, forge your path among the stars, and write your own epic tale of galactic courier service!
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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