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Dice Conquest (ONLINE ORDER ONLY)
Regular Price $19.99Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyTake on a gauntlet of terrifying monsters either solo or in a group of up to 4 classic fantasy characters, with a set of 7 included polyhedral dice as your weapons! Can you survive long enough to defeat the mighty dragon Kalterstorm?
Each round you’ll draw three new monster cards, joining any leftover from the last round. Then, a player rolls all available dice, and players begin their turns. On your turn, you place any available die on a monster (with one chance to reroll), doing that die’s value amount of damage. If the value matches your character’s critical hit number, you get to use your special ability too! If the total damage is greater than that monster’s health, you defeat the monster, collect an item (if any), and move the dice back into the pool.
But it’s not always so simple! Many monsters have special requirements, like the Ogre who must be defeated before you can even target other creatures! Or the Gremlin, who can only be defeated with three damage EXACTLY!
It includes 8 Hero cards to try in different combinations as you attempt to survive to the end. Once you do, you can mix in more and more of the included Trap cards for an added challenge!
Dice Conquest is designed by Stephen Avery and Eugene Bryant, and features illustrations by Mirco Paganessi. It includes a beautiful set of 7 polyhedral dice, but players are also free to swap in their favorite set of dice instead!
1-4 players
Ages 10+
30+ minute play time
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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