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Donkey Kong Junior (Atari 2600) (Online Order Only)
Donkey Kong Junior (Atari 2600) (Online Order Only)
Regular Price $0.00Product Type : Video Games
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyRemember in Donkey Kong how Mario fought Papa Donkey Kong? Well, Mario won. Now he has Papa locked up like an animal in a cage. Only you, Donkey Kong Junior, can save Papa. You have to reach a special key to unlock the cage. But Mario has other ideas. As you nimbly climb trees and gracefully swing across vines towards your goal, Mario sends jaw-snapping creatures after you. You earn extra points by plucking fruit to bonk them. When you have won your first challenge, another scene appears with even greater obstacles. And the third level is the most difficult of all. You can do it! After all, you're a chimp off the old block!
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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