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Druze Shock Teams (ONLINE ORDER ONLY)
Druze Shock Teams (ONLINE ORDER ONLY)
Regular Price $62.00$62.00Product Type : Miniatures
Hurry! Only9units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The Druze Shock Teams are paramilitary assault units with a wild and bloody reputation, equipped with sophisticated military gear. Created by the Druze Society, they are a mercenary force often seen in the Haqqislamite Qapu Khalqi’s service—or in that of the highest bidder
This box includes five miniatures: one Druze with HMG, one Druze with Chain Colt, one Druze Hacker, Jethro with MULTI Sniper Rifle and Security Chief Arslan with MULTI Rifle and Light Shotgun. The perfect box for Haqqislamite players and a great way to create a Fireteam of Druze for your Qapu Khalqi Sectorial Army or Druze Bayram Security force.
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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