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Duel of Meloch (ONLINE ORDER ONLY)
Regular Price $62.47Product Type : Board Game
Hurry! Only9units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Duel of Meloch is a standalone game that combines mechanisms from two existing games, Scythe and Expeditions, into a 45-minute head-to-head clash. One player uses Scythe rules and components (including a new faction and player mat); the other player uses Expedition rules and components (including a new mech, character, and companion). As long as you know one of those games and your opponent knows the other, you can play Duel of Meloch, and you don’t need anything other than Duel of Meloch to play this game.
The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star.
All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).
Components
Scythe
- 1 rule summary guide
- 20 resource tokens
- 3 Factory cards
- 60 combat cards (new design)
- 6 encounter cards
- 5 miniatures
- 31 wooden tokens
- 1 faction mat
- 1 player mat
- 1 Power Dial
- 1 alliance token and 1 home base tile (these are not used in Duel of Meloch)
Expeditions
- 1 rule summary guide
- 1 Power Dial
- 12 corruption tokens
- 15 workers
- 30 discovery cards
- 3 starting cards
- 1 mech miniature & 1 base snap
- 8 wooden tokens
- 1 mech mat
Global
- 1 double-sided rubber playmat
- 20 cardboard coins
- 9 map tokens
- 1 double-sided Triumph Track
- 10 Meloch cards
- 1 Tournament of Meloch sheet
- 1 game box (310 x 192 x 73mm)
- 1 rulebook and 1 appendix
Solo
- 1 progress track tile
- 1 Triumph Track overlay tile
- 20 Automa cards
- 6 phase cards
- 4 double-sided player aid cards
- 1 rulebook
For sleeving cards, here are the card quantities and sizes: 9 cards at 70x110mm, 64 cards at 57x87mm, 69 cards at 63x88mm.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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