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Dune: War for Arrakis - Smugglers Kickstarter Exclusive Expansion (ONLINE ORDER ONLY)
Regular Price $74.99Product Type : Board Game
Hurry! Only-2units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyWhile the war between Harkonnen and Atreides rages across Arrakis, it gives ample opportunity for daring entrepreneurs to carve out a profit harvesting spice while everyone else is busy fighting. That’s the life of the spice smugglers, led by Staban Tuek. Remaining neutral and independent is no easy task in such a situation. To avoid Harkonnen prosecution, shady deals must be stricken, with hefty spice bribes paid to the Harkonnen coffers. However, as the Desert War unfolds, a time may soon come when allying with the Muad’Dib may be the only acceptable course of action. It might even be a profitable one.
Smugglers is a Kickstarter Exclusive expansion for Dune: War of Arrakis that introduces this ragtag organization into the game. The Smugglers that make a living on Arrakis are ostensibly a neutral faction. However, the great powers at play are able to use them to their advantage in different ways. As their allegiance shifts, so does the dynamics of the game.
When the Smugglers expansion is added, the game is basically divided into two stages. At first, the Smugglers are neutral, with the Harkonnens turning a blind eye to their illegal operations in exchange for a spice tribute. Later in the game, the Atreides should be able to sway their allegiance, gaining the support of their Leader, Staban Tuek, as well as their soldiers and ‘Thopters.
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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