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Five Leagues from the Borderlands (ONLINE ORDER ONLY)
Five Leagues from the Borderlands (ONLINE ORDER ONLY)
Regular Price $47.00Product Type : RPG
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This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The last tomb was crawling with Grave Walkers.
The Tower held a fey sorcerer; we lost Tring there, blasted by eldritch fire; Artum fell as we ran from the trolls of the deep woods, but for now, the village is safe. Tonight we’ll restock the gear and recruit any travellers from the inn who fancy a share of the coin. Tomorrow we’ll take the woods, then bring down that cursed tower for good. Maybe then we can rest, but there are already worrying rumours from the next valley…
Five Leagues From the Borderlands is a solo adventure wargame where you take the role of a warband of heroes and adventurers and explore a grim fantasy world full of monsters, enemies, creeping malice and exciting quests.
The whole campaign is generated procedurally with each battle created from over 100 different enemy types, 17 unique foes and 6 scenario types that can play out in a wide number of ways. As you play, you will explore the game world, discover new locations and take on quests and jobs. Your warband will gain in experience and power and find wondrous loot… or die gruesomely in brutal combat.
The game is playable with any miniatures you may own and can be played on a 2x2 foot or 3x3 foot gaming table, making it ideal for players who are just getting started on fantasy gaming or for whom this is their first miniatures game. All you need is 6 figures for your heroes and a handful of suitable enemies to fight.
Inside this 232-page full colour royal-sized (15.6cm x 23.4cm) hardback book, you’ll discover:
- Fast-moving miniatures agnostic rules, developed specifically for solo and co-op adventure wargaming with a procedurally generating campaign world. All you need is a handful of six-sided dice, a pair of percentile dice, some paper and pens.
- Create a warband of hard-as-nails adventurers, whether human or one of 5 other origins, and follow their story! Develop their skills, gain spells and magical weapons!
- Explore and map out the game world, meet people on the road, discover ancient ruins, fearful villages and brooding lairs all the while engaging in desperate battles.
- Undertake epic quests, face off against fearsome monsters and foil the enemies’ plans as they are revealed to you.
- A host of random tables and systems provide unexpected challenges and seeds for new adventures in a living, breathing world that will unfold before your eyes.
- Several options to tailor the game difficulty to your tastes, as well as mechanics to add your own narrative elements.
This is the third edition (first time in print) of Ivan Sorensen’s community favourite Five Leagues From the Borderlands, and has over 50 pages more than its sister book Five Parsecs from Home. If you are a returning player from a previous edition, this third edition includes conversion rules to bring your game up to speed!
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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