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Flashback The Quest for Identity (Super Nintendo) (Online Order Only)
Flashback The Quest for Identity (Super Nintendo) (Online Order Only)
Regular Price $0.00Product Type : Video Games
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyPlanet Titan: Brave mutants, robots, anti-matter fields and the primitive inhabitants as you find your way through the jungle. New Washington: First recover your memory, then go undercover to earn money. Finally, buy a false ID if you want to sneak back on Earth. Death Tower: Climb the 8 floors of the Death Tower labyrinth. Avoid the deadly Replicants and win a free ticket to Earth. Earth: Big trouble! The authorities have discovered your false ID and send robot cops to capture you. Paradise Club: You discovered the aliens' plans, but somehow end up being captured and mysteriously transported through space. Planet Morphs: You materialized on their home planet. Now all you have to do is destroy the Morphs and live to tell about it!
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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