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Garo Densetsu: Shukumei no Tatakai (Fatal Fury: Battle of Destiny) [Japan Import] (Super Famicom) (ONLINE ORDER ONLY)
Garo Densetsu: Shukumei no Tatakai (Fatal Fury: Battle of Destiny) [Japan Import] (Super Famicom) (ONLINE ORDER ONLY)
Regular Price $24.99Product Type : Video Games
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This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The gameplay follows the typical formula of most fighting games: the player competes against his opponent in best two-out-of-three matches. The play controls consist of an eight directional lever and three attack buttons: punch, kick and throw. As in the original Street Fighter, each of the playable character has special techniques that are performed by inputting specific commands and combinations with the joystick and buttons. The input methods for special moves are shown to the player during the course of the game (after every bonus round), as opposed to being given in an instruction card in the game's cabinet. The most novel aspect of Fatal Fury was the inclusion of a two-lane fighting system. The player can jump from one lane to another to avoid projectile attack or knock their opponent to the other plane.
When a second player joins during the middle of a fight, instead of postponing the current battle for a match between the two players, the game will make both players team-up against the current CPU opponent in a two-on-one match before their battle takes place. After every second match in the single player tournament, the player will participate in a bonus round mini-game involving an arm wrestling match against a machine. The player must tap the A button rapidly to win these mini-games.
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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