Originally released in 2009, Geist: The Sin-Eaters was a sleeper hit for the Chronicles of Darkness, finally bringing “life” to the realm of ghosts. And now this game of second chances gets a second edition, with Geist: The Sin-Eaters 2nd Edition, offering an expanded setting as well as a revised and updated rules system for Sin-Eaters and their krewes. Geist: The Sin-Eaters 2nd Edition is a 8 ½-inch by 11-inch hardcover book, approximately 280+ pages, with a two-color interior.
Contents include: In-depth Sin-Eater and krewe background information to flesh out the player’s role at the table. Expanded character creation covering Sin-Eaters, geists, and krewe creation. Find Anchors, Merits, Synergy, Plasm, Abilities, Haunts, Keys, Ceremonies, Mementos, and more! Core ruleset and subsystems for krewes, ghosts, and the Underworld, including Avernian Gates. Antagonists such as Reapers, Eaters of the Dead, necromancers, enemy Bound, and Kerberoi. Setting information and story hooks to play the game in specific historical eras or locations for playing your Geist chronicle in specific times and places in history. Storyteller advice to design and run a Geist chronicle. Player-facing material to be one of the Absent, a playable ghost. Geist-specific Conditions and Tilts……and more!
In Geist: The Sin-Eaters 2nd Edition, you play a person who died with a powerful burden on their soul. On the other side of the veil, they made a bargain with a powerful being called a geist. Now your character stands as a medium, with one foot in the world of the living and one in the world of the dead. Will you bend your efforts toward the cosmic injustice of the Underworld, that consumes all who become trapped in its inky depths? Will you turn your wrath on the necromancers, the ghost-eaters, the two-bit frauds who exploit dead and living alike for their own enrichment? Or will you use all your newfound supernatural might to accomplish what you could not in life? Geist: The Sin-Eaters 2nd Edition is published by Onyx Path Publishing. It is a core rule book that’s part of the Chronicles of Darkness line of roleplaying games.
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Geist: The Sin-Eaters (Second Edition) (ONLINE ORDER ONLY)
Geist: The Sin-Eaters (Second Edition) (ONLINE ORDER ONLY)
Regular Price $45.00Product Type : RPG
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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