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Heroscape: G.I. Joe - Strike Forces Army Expansion (ONLINE ORDER ONLY)
Heroscape: G.I. Joe - Strike Forces Army Expansion (ONLINE ORDER ONLY)
Regular Price $50.00$0.00Product Type : Miniatures
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Money and guns, knives and tactics—there are many weapons of war. G.I. JOE and COBRA alike bring their favored methods of controlling the battlefield with them from Earth. With these new abilities loose on Valhalla, the end of the conflict is nowhere in sight!
This expansion includes two Unique Heroes, two 2-figure Unique Squads, and three Zipline Permanent Power Gyphs. Add Baroness, Lady Jaye, Crimson Twins, and Kinx & Kamakura to your armies and mix and match with your existing Heroscape collection with ease. Whether you’re storming enemy lines or striking from the shadows, these heroes and villains bring new ways to dominate the battlefield.
Requires a Heroscape Battle Box or Master Set to play.
Contents
- 6 Highly Detailed Miniatures
- 4 Army Cards
- 3 Zipline Permanent Power Glyphs
- 1 Glyph Card
Features
- Expand your Heroscape battles with six iconic G.I. JOE and COBRA characters, each with unique powers and abilities.
- Baroness commands the battlefield by coordinating multiple COBRA or Agent Heroes with the Intelligence Chief ability.
- The Crimson Twins fight as one with a shared Life Pool, recruit enemies into COBRA with Bankroll, and reposition forces mid-battle with Business Operations.
- Lady Jaye uses Motorized Zipline to outmaneuver foes and slip away from danger with Master of Disguise.
- Jinx and Kamakura strike with ninja precision, chaining turns with other ninjas using Learn from the Master and overwhelming enemies with their Coordinated Takedown.
- Includes three Zipline Power Glyphs to add new tactics to any battlefield.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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