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Impossible Mission (Atari 7800) (Online Order Only)
Impossible Mission (Atari 7800) (Online Order Only)
Regular Price $0.00Product Type : Video Games
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyImpossible. It's been a long time since the Agency stamped a mission that way. (Back then, agents had numbers like 006 and 007.) But the Agency had never faced a foe like the fiendishly clever Elvin. Until now.
Your mission, Agent 4125 (we've lost an agent or two since 007), is to fall Elvin's horrible plots. From his underground laboratory, the nefarious scientist is holding the world's population hostage under the threat of nuclear annihilation. You must penetrate the rooms and tunnels of his stronghold, avoid his human-seeking robots, and search for the pieces of his security code.
Somersault over the robots or use a precious snooze code to deactivate them long enough to search each room. As you find code pieces, the Agency's computer will help you unscramble the passwords, or you can try to solve them yourself. You've got to reach Elvin's control center, but you'd better watch you step... They didn't stamp this impossible for nothing!All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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