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Inspirisles: Core Rulebook (ONLINE ORDER ONLY)
Inspirisles: Core Rulebook (ONLINE ORDER ONLY)
Regular Price $30.00Product Type : RPG
Hurry! Only3units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Inspirisles is an award-winning tabletop RPG, made in collaboration with the Deaf community, promoting storytelling, empathy and Deaf awareness.
- Play as teens gifted extraordinary powers.
- Meet famous characters and fearsome creatures from Celtic folklore.
- Work together to heal and ailing land and restore a fractured kingdom.
- Learn British and American sign language as you cast spells, solve puzzles, and battle monsters.
With Inspirisles, we are especially encouraging parents, educators and tabletop roleplaying beginners to invest in our game. Many of us have fond memories of 80s fantasy classics such as The NeverEnding Story & Labyrinth. Inspirisles aims to capture some of that nostalgic magic and transport its older participants back to a more carefree and imaginative time.
Inspirisles features a unique system we have called Shaping. It allows participants to engage with Deaf culture and learn sign language (ASL & BSL included). It also forms the fun dice mechanics at the heart of the game, where your Pendragons will wield the elements to fight Disbelief (a negative force) and heal the World Tree.
Inspirisles encourages teamwork at every turn. Only by Shaping can the party overcome the tests of the game. Belief Barriers are non-combative tests where our Pendragons must think up ways their elements can solve puzzles. Disbelief Battles are combative tests, where our Pendragons must pit their elements against a dangerous opponent in a duel.
For the most fun, we recommend running the game with five players. One player volunteers to be the Grail Guide, whilst the others form a party of Pendragons. It’s the Guide’s role to describe the Islands, plan the Questing Days (adventures) and give voice to the many characters and creatures the Pendragons will meet. We recommend this role to an adult or confident storyteller.
Sessions typically run 2-3 hours and can feature anything from a series of intense battles to a relaxing afternoon of downtime.
Beyond Shaping, Inspirisles offers everything enthusiasts have come to expect from a modern TTRPG. Alongside the natural benefits of roleplaying, we have wholesome character creation, a simple but engaging 3d6 dice mechanic, an intuitive guide for planning and running sessions, exhaustive story prompts, robust safety tools, and disability inclusion throughout.
Find over 200 pages, including...
- A history of the Islands and their inhabitants.
- Pendragon character creation.
- Sign language tutorials, including Deaf awareness tips, and material taking you from the fingerspelling alphabet to beginner conversations.
- A fun 3d6 dice rolling mechanic.
- How to run sessions as the Grail Guide and plan Questing Days using storytelling archetypes.
- A host of worldbuilding inspirations and starter Questing Day.
- Stunning full-colour art throughout.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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