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Introduction to Basic Part I
Introduction to Basic Part I
Regular Price $14.99Product Type : Books & Manuals
Hurry! Only2units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyIntroduction to BASIC Part I — Commodore 64 Programming Manual
Step back into the golden age of home computing with this classic programming guide for the Commodore 64. Introduction to BASIC Part I is the foundational manual that taught a generation of programmers how to write their first lines of code — and it's just as valuable today for collectors, retro enthusiasts, and anyone curious about the roots of modern computing.
What's Inside
- Beginner-friendly introduction to the BASIC programming language on the Commodore 64
- Step-by-step lessons covering variables, loops, conditionals, and input/output commands
- Exercises and examples designed specifically for the C64's built-in BASIC interpreter
- A foundational resource for understanding how early home computers worked
Item Details
- Platform: Commodore 64
- Format: Printed Manual / Book
- Authenticity: 100% original and authentic
- Sold As: Loose
Why Collectors Love It
Original Commodore 64 documentation is increasingly hard to find in good condition. Whether you're completing your C64 collection, learning retro programming, or simply preserving a piece of computing history, this manual is a must-have addition to any vintage tech library.
Browse our full Commodore section for more retro Commodore 64 games, accessories, and collectibles!
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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