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John Madden Football (Commodore 64/128) (ONLINE ORDER ONLY)
John Madden Football (Commodore 64/128) (ONLINE ORDER ONLY)
Regular Price $109.99Product Type : Video Games
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The 10 Commandments According to Madden
1. Play 11-man Football. "Hey, if there aren't 11 players, it isn't real football."
2. Use real players. "I want the All-Madden Team. The big boys. The flakes. The crazies...my guys."
3. Call plays from my offensive and defensive playbooks. "I'm the coach, we use my plays. 81 plays in each covers the basics."
4. Design your own plays. "If I pop in the right plays at the right time -- POW -- 6 points."
5. Give me realistic gameplay. "There's a ton of goofball things that can happen on any given play like missed blocks, jukes and pancakes."
6. Select Player Controlled Action or Computer Action. "Sometimes I want to take a handoff, hit the Umph button and jam it down your throat!"
7. Don't forget gameplay conditions. "Some guys aren't mudders. Some guys can't hold a block on grass. That's real football, that's in the game."
8. Call audibles. "If I don't like what I see when we line up I have to get out of it. One wrong play blows the whole game or costs the coach his job."
9. Put in all the other stuff that happens. "Injuries, penalties, time-outs, turnovers, interceptions, situation substitutions -- they're all part of the game."
10. Make your own league. "When I build my own teams I need every pro player, player rating and key stat. I l-o-v-e being the commissioner."Madden Report: It's a game of one-on-one match-ups. Plan your attack.
Stadium View: Shows the whole field for passes and kicks.
Action View: Plays start in this perspective and scroll with the action.
Complete Stats: Better than the sports section. Instantly updated.
Play Editor: Design and test offensive and defensive plays. Complete enough for a college coaching clinic.The First Real Football Simulation
* Player Ratings: each player rated in 11 key areas.
* Dynamic Situation: every variable affects gameplay on every play. Player ratings, match-ups, field conditions, and more.
* Realistic Running Game: control key player, use Umph button for extra juice.
* Accurate Passing Game: Crosshair passing feature for pinpoint sharpness.
* 3 Ways To Play: Action Game, Strategy Game, and Stat Replay Game.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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