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Keepsakes - A memory game for the whole family (ONLINE ORDER ONLY)
Regular Price $20.00Product Type : Card Games
Hurry! Only77units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
In the game of Keepsakes, players compete to create a line of memories and recall them in order to earn the most Keepsakes, which represent their score. At the start of the game, each player has two Keepsakes, and they can gain or lose more as they complete challenges and recite the line of memories.
During the game, players take turns drawing a new memory card and adding it to the line of memories. They then define the memory and recite the entire line of memories in order, starting from the first one played. If another player thinks that they made a mistake, they can call it out, and the Keepsakes will be traded accordingly.
Each memory card has a different requirement, such as saying something only they know, something they see, or something they prefer. Some cards may even have tasks that make the game more challenging, or players can choose to take on challenges to increase their Keepsake collection. Additionally, some memory cards may reorder the memory line or be turned face-down, forcing players to adjust or risk losing Keepsakes.
The game ends when a player has no more Keepsakes or when the memory deck runs out. The player with the most Keepsakes at the end of the game wins, and ties are allowed. However, players can also choose to play cooperatively and work together to gather the most Keepsakes as a team.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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