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Kobold Guide to Combat (ONLINE ORDER ONLY)
Kobold Guide to Combat (ONLINE ORDER ONLY)
Regular Price $19.99Product Type : Supplement
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
A full-throated battle cry. The clash of swords.
The smells of smoke, mud and blood. Combat!At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power.
Between these covers, 20 master game designers and storytellers get into the thick of it. With essays that cover everything from strategy and tactics to the history of military systems at war, from increasing the tension in a conflict to using monsters, magic, and war machines on the field, these creators show you how to bring together the elements to create great combat on the tabletop and in your storytelling.
Open these pages and enter the fray!
The Essential Guide to Combat in Fiction and Games
This essential companion for fantasy gamers and readers alike is edited by Janna Silverstein, and features essays by
Wolfgang Baur
Clinton Boomer
Ed Greenwood
Jeff Grubb
Rob Heinsoo
Colin McComb
Richard Pett
Chris Pramas
Aaron Rosenberg
John A. Pitts & Ken Scholes
Elizabeth Ann Scarborough
Steve Winter
and many more!
This latest volume in the best-selling and award-winning series of Kobold Guides tackles the violence and heroism at the heart of the fantasy genre. Improve your game and expand your combat storytelling skill with the Kobold Guide to Combat!All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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