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Last Train to Bremen RPG (ONLINE ORDER ONLY)
Regular Price $45.00Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
You know the way these stories go . . .
Thirteen years ago, four struggling musicians made a deal with the Devil. What were they chasing? Fame, riches, adoration. Your classic Devil fare.
What happened next? Well, you know the way these stories go . . . The damn fools got it in their heads to try to outrun their end of the bargain.
See, the Devil is coming to collect his due, and he doesn’t take kindly to those who can’t cough up. This brings this story to the four of us here, now, huddled in the back of a freight car on a train, hurtling to the one place the Devil will never catch us. One final, desperate shot at immortality.
And if we’re lucky? By the end of the night, one of us will still be left alive to tell the tale.Last Train to Bremen is a tragedy for a doomed quartet: a storytelling game of four arrogant musicians who made a deal with the Devil that backfired horribly. Now they’re stuck in a boxcar, fleeing from their cursed contract, and there’s nothing left to do but point fingers and lay the blame for how they wound up in this sorry mess.Four players embody these four messy bandmates as they compete in a game of Liar’s Dice at the highest possible stakes. Each lost wager represents one of their memories – a highlight from their rise and inevitable fall. Their final memory reveals a secret: their part in how they doomed the band, and a special rule that twists the game in their favor.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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