-
Magic: The Gathering
- MTG Singles
- Sealed Products (Boosters, Bundles, Commander Decks, etc.)
- (Pre-Order) Marvel's Spider-Man - Bundle
- (PREORDER) Edge of Eternities - Commander Deck (Counter Intelligence)
- Magic The Gathering Mythic Edition Storage Box
- A Game of Thrones LCG 2nd Edition: Ironborn Reavers Playmat
Pokémon TCG
- Pokemon Sealed
- Pokemon Singles
- Pokemon 5-piece Tradesies Stretchy Friendship Bracelet Set
- Build & Battle Obsidian Flames | Pokemon | New
- 2023 Pokemon Trading Card Game Classic Collection
- Pokemon TCG: Sword & Shield-Fusion Strike Trainer Box
- Scarlet & Violet - Build & Battle Stadium
Miniatures & Wargaming
TTRPG & Board Games
-
Magic: The Gathering
One Piece Card Game
Star Wars Unlimited
-
-
-
-
MFG4101 Horus Influence and Power in the Valley of the Kings Game (ONLINE ORDER ONLY)
MFG4101 Horus Influence and Power in the Valley of the Kings Game (ONLINE ORDER ONLY)
Regular Price $42.62Product Type :
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
MFG4101 Horus Influence and Power in the Valley of the Kings Board Game by Mayfair Games
Journey to Ancient Egypts sacred Nile valley!
Great kings compete to forge mighty kingdoms in a struggle to control the land of Kemet. Along the banks of the great river they expand their influence and explore new territory. And they hope to earn the favor of the great falconheaded god Horus.
Are you the one to unite the valley into one great kingdom? With clever use of card and tile play, you guide the course of the sacred river, and the lands that surround it! You determine where the desert will give way to the green marshes, red hills, and rich black farmlands of this ancient land. Using your influence, you gain control of valuable regions. You may even build a holy necropolis to thwart the expansion plans of your foes. If true and noble, you might even earn the blessings of the Horus temple!
Horus uses a unique combination of tile and card play to create a delightfully casual yet engaging game with surprising strategic and tactical depth. Beautifully designed tiles feature ancient hieroglyphics, and the playing pieces evoke the deities of this fascinating culture. Horus is easy to learn and play, but is full of intrigue and player interaction. Ever changing, always different, you will find mastery of the Nile delightfully elusive.
Can you seize your destiny and reign supreme over the land of Egypt? Discover your inner Pharaoh with Horus!
Horus contains
- 54 Cards
- 120 Tiles
- 80 Wooden Kingdom Markers
- 1 Tile Bag
- Rules
Players 2-4
Ages 10+
Playing Time 60+ minutesAll Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'