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Mutants & Masterminds: Third Edition - Hero's Handbook - Deluxe (ONLINE ORDER ONLY)
Mutants & Masterminds: Third Edition - Hero's Handbook - Deluxe (ONLINE ORDER ONLY)
Regular Price $49.95Product Type : RPG
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Deluxe Hero's Handbook is the revised and expanded core rulebook of the game's Third Edition and it gives you everything you need to have your own super-heroic adventures:
- A flexible and powerful system for creating the hero that you want to play.
- A huge variety of super powers, skills, and advantages to choose from and customize.
- A core system that emphasizes action and uses only a single 20-sided die.
- Integrated rules for gadgets, vehicles, and headquarters.
- Ready-to-play archetypes and a Quickstart Character Generator if you want to get to the action even faster.
- Advice for Gamemasters on creating and running your own adventure series.
- Introductions to Mutants & MasterMinds premier settings, Emerald City and Freedom City.
- Two brand new adventures, Ghost Town by Seth Johnson and Time of the Apes by Christopher McGlothlin.
So what are you waiting for? Choose your powers. Put on your mask. Fight the forces of evil and... Save the world!
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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