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Naval Adventure 3: Fire on the Sindalian Main (Online Only)
Naval Adventure 3: Fire on the Sindalian Main (Online Only)
Regular Price $19.99Product Type : Module
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThe Outrim Void is a dangerous place, rife with the remnants of ancient civilisations, pirate havens and ravenous aliens waiting to surge across borders into unclaimed territory. Its only hope for survival is the narrow stream of stars known as the Sindalian Main. If the secure flow of trade can be restored there, the region might one day rise above its blighted circumstances.
The Travellers are sent deep into the Void when they are assigned to the remote Imperial Navy base at Dpres. There they must take command of a joint-force task group and proceed along the Sindalian Main to Tktk. Their mission is to interdict the planet to protect its native sophont species, the tktks.
They soon discover that the Outrim Void is far different from Imperial space. Once you leave home port you enter a wild frontier. On the way to Tktk the Travellers must handle a plethora of problems including assisting colonists, protecting Imperial corporate interests, navigating the complex politics of the region, and possibly staving off an alien invasion. In addition, they must somehow manage to keep the task group fuelled and supplied without the ready assistance of the Imperium. Their objectives quickly expand and threaten to derail the primary mission. Fire on the Sindalian Main puts the Travellers to the test. The glory and honour of the Imperial Navy is at stake!
Fire on the Sindalian Main includes the following:
- A complete naval mission using the Naval Campaign Sourcebook rules
- The Tyrian Kæsia-class Orbital Bombardment Destroyer
- The Glorious Empire’s Elar Kha'yaheh-class Multi-Purpose Fighter
Requires The Pirates of Drinax and Element Class Cruisers: Shipbuilder’s Blueprints.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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