-
Magic: The Gathering
- MTG Singles
- Sealed Products (Boosters, Bundles, Commander Decks, etc.)
- (Pre-Order) Marvel's Spider-Man - Bundle
- (PREORDER) Edge of Eternities - Commander Deck (Counter Intelligence)
- Magic The Gathering Mythic Edition Storage Box
- A Game of Thrones LCG 2nd Edition: Ironborn Reavers Playmat
Pokémon TCG
- Pokemon Sealed
- Pokemon Singles
- Pokemon 5-piece Tradesies Stretchy Friendship Bracelet Set
- Build & Battle Obsidian Flames | Pokemon | New
- 2023 Pokemon Trading Card Game Classic Collection
- Pokemon TCG: Sword & Shield-Fusion Strike Trainer Box
- Scarlet & Violet - Build & Battle Stadium
Miniatures & Wargaming
TTRPG & Board Games
-
Magic: The Gathering
One Piece Card Game
Star Wars Unlimited
-
-
-
-
Necromunda: House of Faith (ONLINE ORDER ONLY)
Necromunda: House of Faith (ONLINE ORDER ONLY)
Regular Price $55.00Product Type : Miniatures
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Get the ultimate guide to House Cawdor. This 136-page hardback book features the definitive history of the House and rules for fielding the eight different types of fighters available to House Cawdor – Word-Keepers, Priests, Firebrands, Deacons, Cawdor Brethren, Redemptionist Brethren, Bonepickers, and Zealots. It's ideal for fans of House Cawdor or anyone who wants to delve deeper into the dark side of the underhive.
Inside this book you will find:
- House Cawdor History and Background: An expansive and extensive background on the origins of House Cawdor and how it went on to become the largest clan on Necromunda.
- House Cawdor Gang List: All the rules you need in order to field a Cawdor Gang in games of Necromunda, including rules for using Redemptionists in your gangs or for fielding gangs made entirely of these flaming zealots.
- Hangers-on and Brutes: Rules for hiring Hangers-on and Brutes for your Gang, including Cawdor-specific ones and for using them in games of Necromunda.
- Hired Guns: Rules for using Bounty Hunters, House Agents, and Hive Scum.
- Strong Alliances: Rules for forming alliances with three organisations that House Cawdor has connections with, including the Corpse Guild, Rogue Factoria, and House Ko'iron – the Noble House that backs the House of Faith.
- Additional Rules: This section includes new and additional rules usable by House Cawdor gangs in games of Necromunda, providing Cawdor players a variety of options, including Skills, Abilities, and gang-specific terrain.
- Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to House Cawdor and their Allies.
- House Cawdor Gang Tactics: A D66 table of Gang Tactics for use in Scenarios.
- Dramatis Personae: Rules for hiring and using four brand-new Dramatis Personae characters in your games of Necromunda.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'