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Nyambe: African Adventures (OGL 3E) (ONLINE ORDER ONLY)
Nyambe: African Adventures (OGL 3E) (ONLINE ORDER ONLY)
Regular Price $37.95Product Type : RPG
Hurry! Only6units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
In the land of the Overpower, the jaws of the crocodile are the only reward for the unwary.Nyambe is a vast land of exotic creatures and wide expanses, where ancestral orishas cry for brave tribal warriors to carve out the hearts of foul mchawi wizards, and where dragon-blooded sorcerers once joined the fierce Amazons of Nibomay in the bloody Rebelling Time to win their freedom. This eagerly anticipated campaign setting for the D20 System brings together high fantasy and African myth, legend, and history in a hardcover sourcebook of epic proportions for both players and GMs.
Nyambe: African Adventures includes:
* Twelve new human tribal cultures and six variant non-human races, like the Wakyambi elves who meddle in the affairs of men from the depths of the bIda rainforest.
* New core class variants and prestige classes change druids into shamen who worship the natural orisha spirits and are as comfortable in the skin of a panther as in humanoid form.
* New skills and feats like Ancestral Blessing, Drum Dancer, Elephant Warrior, and Fire Blood are the heritage of every Nyamban, as well as new weapons, armor, and equipment designed for a tropical climate where the heat of the vast savannah is more dangerous than an enemy's spear.
* The spirit-worship of the mortals has called upon the orisha for new spells and domains such as Darkness, Exile, Fertility, Lightning, and Plague ever since the Dark Time when the Overpower ascended into the sky on the web of a giant spider.
* Mad omurogo wizards contemplate the contents of mojuba bags to prepare their divination spells, and new magic items like zombi powder turn fallen warriors into true zombis that keep a hideous memory of their former lives. Ritual masks let the wearer become an orisha, and vodou nkisi statues hurl powerful curses at those who dare to use them.
* And in the dark interior of the continent lurk creatures never before seen by the men of the tamed north lands ... ravenous beasts of the jungle and desert are only the beginning of the danger that awaits those who walk the lands of Nyambe!All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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