-
Magic: The Gathering
- MTG Singles
- Sealed Products (Boosters, Bundles, Commander Decks, etc.)
- (Pre-Order) Marvel's Spider-Man - Bundle
- (PREORDER) Edge of Eternities - Commander Deck (Counter Intelligence)
- Magic The Gathering Mythic Edition Storage Box
- A Game of Thrones LCG 2nd Edition: Ironborn Reavers Playmat
Pokémon TCG
- Pokemon Sealed
- Pokemon Singles
- Pokemon 5-piece Tradesies Stretchy Friendship Bracelet Set
- Build & Battle Obsidian Flames | Pokemon | New
- 2023 Pokemon Trading Card Game Classic Collection
- Pokemon TCG: Sword & Shield-Fusion Strike Trainer Box
- Scarlet & Violet - Build & Battle Stadium
Miniatures & Wargaming
TTRPG & Board Games
-
Magic: The Gathering
One Piece Card Game
Star Wars Unlimited
-
-
-
-
Paranoia The Uncooperative Board Game (ONLINE ORDER ONLY)
Regular Price $44.99Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThis is a competitive game for 2-6 players. Each player controls a Troubleshooter, tasked with carrying out the Computer’s orders in the hope of being promoted through the spectrum of Clearance Levels, and hopefully attaining the rank of Ultraviolet.
Alpha Complex is a dangerous place, full of mutants, secret societies, and other troublemakers. It’s quite likely that Troubleshooters will die. (It’s also quite likely that they will, in fact, be mutants, members of secret societies, and troublemakers.) When a Troubleshooter dies, high tech rapid cloning procedures ensure that they can get back to work almost instantly. Clones are limited though, so don’t be too frivolous…
Sometimes, the only way to get ahead (or, indeed, get anywhere at all) is to bend the strict rules of Alpha Complex... but watch your back. If anyone witnesses your (justifiable?) acts of despicable treason, and lets the Computer know... things might not go so well for you. Especially if the roving GuardBots have anything to do with it. Best of luck, and remember: the Computer is your friend! Trust the Computer!
- A HILARIOUSLY CHAOTIC BOARD GAME: Play as Troubleshooters in Alpha Complex, following orders from the all-knowing Computer while navigating mutants, secret societies, and betrayals.
- STRATEGIC BETRAYAL AND SURVIVAL: Bend the rules, expose traitors, and trust no one as you climb the ranks toward Ultraviolet Clearance—but beware of GuardBots and fellow players.
- MODULAR MAP TILES: Create a dynamic game board each session with 30 Alpha Complex modular map tiles, offering endless replayability and strategic variety.
- HIGH-QUALITY COMPONENTS: Includes 195 cards, 93 tokens, 6 Troubleshooter standees, a clearance tracker, and a comprehensive rulebook for seamless gameplay.
- PERFECT FOR GAME NIGHTS: Designed for 2-6 players, ages 14 and up, with a playtime of approximately 60-90 minutes, making it a great choice for fans of strategy and humor-filled games.
Contents:
- 30 x Alpha Complex Modular Map Tiles
- 195 x Cards
- 93 x Tokens
- 6 x Troubleshooter Standees
- 1 x Clearance Tracker
- 1 x Rulebook
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'