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Powers & Pawns: The Emperor's Court (Dune) (Online Only)
Powers & Pawns: The Emperor's Court (Dune) (Online Only)
Regular Price $46.99Product Type : Supplement
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyTHE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE
There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from.
But beyond Kaitain, beyond Arrakis, beyond your House, lie countless other orders and factions, each with their own agenda and specialist skills. The deadly Ginaz swordmasters, the despicable Tleilaxu and the noble Suk school might each be an ally if you know how to offer them the right price.
Power and Pawns: The Emperor’s Court is a complete 144 page supplement that lays bare the secrets of the Imperium as well as a host of new factions and campaign options to bring your Dune: Adventures in the Imperium game to the next level. No longer mere agents of your House, now you are its rulers, and with this wealth and power comes a host of new duties, enemies and opportunities, if you know where to look.
Power and Pawns: The Emperor’s Court includes:
- An in-depth look at the Emperor’s Court and the Imperial homeworld of Kaitain, life at court and the entertainments and distractions available on the most beautiful planet in the Known Universe.
- A look at the brutal Sardaukar, the deadliest fighters in the Imperium, and how to use them as player characters with a host of new abilities.
- The secrets of the Tleilaxu laid bare, including the option to use Face Dancers as player characters and new options for Mentats.
- An array of new talents and skills for graduates of the Ginaz sword school and the Suk medical school, including six new Drive options for any character.
- The mysterious planet of Ix and the advanced technology of House Vernius revealed.
- A host of detail for the gamemaster on running political campaigns and creating complex intrigues.
- Notes for players with ambition detailing how they can take control of their House or take a role within it, and destroy the reputation of those in their way, be they ally or enemy.
- A complete adventure ‘Blood and Riches’ where the player characters must negotiate a tense conflict between two great Houses that might plunge the Imperium into war.
The fate of your House is in your hands, its rise only limited by your ambition and perhaps your ruthlessness.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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