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PZO9039 The City of Seven Spears - Adventure Path 39 by Paizo (ONLINE ORDER ONLY)
PZO9039 The City of Seven Spears - Adventure Path 39 by Paizo (ONLINE ORDER ONLY)
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PZO9039 The City of Seven Spears - Serpents Skull 3 of 6 - Adventure Path 39 by Paizo Publishing
Chapter 3 The City of Seven Spears
The legendary lost city of Saventh-Yhi, known to some as the City of Seven Spears, has finally been found! Yet while the ancient citys mysteries have long remained hidden, all manner of man-eating beasts and plants still dwell within the vine-choked ruins. Can the PCs be the first among five competing factions to claim the rights of discovery? Or will they become but the latest of Saventh-Yhis victims?
This volume of Pathfinder Adventure Path includes
- City of Seven Spears, a Pathfinder RPG adventure for 7th-level characters, by James Jacobs, Kevin Kulp, and Rob McCreary, including an extensive appendix of magic items designed by Owen K.C. Stephens.
- A detailed look at the members of the five factions exploring the city, by James Jacobs and Rob McCreary.
- New powers and magic items from the sinister mystical tradition of juju, by Mike Shel.
- Deadly lion riders in the Pathfinders Journal, by Robin D. Laws.
- Nine new monsters, by Jesse Benner, Patrick Renie, and Neil Spicer.
Pathfinder Adventure Path is Paizo Publishings monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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