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Rifts Hammer of the Forge Volume 1: The Cosmo-Knight (Online Only)
Rifts Hammer of the Forge Volume 1: The Cosmo-Knight (Online Only)
Regular Price $13.99Product Type : Novel
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThe fabric of space and time is torn asunder and Earth becomes a nexus – a gateway – to countless alien worlds and the forces of magic and the supernatural. Thus begins the saga of Rifts®.
Now imagine not one, but three galaxies said to contain millions of inhabited worlds.
At its center is Phase World, itself the commercial and technological center of the universe and terminus of all known spacelanes. A world where transdimensional gates reach to hundreds of other universes.
All of it is said to be the creation of the mythical Cosmic Forge. A wonder capable of giving birth to a million galaxies. A sentient force of magic and technology and life that, when misused but once, long ago, hid itself away, but watches and waits. For what, no one knows. While it waits, the Forge sometimes reaches out to touch the few who are worthy, and gift them with the power of the cosmos.
Becoming a Cosmo-Knight™ is something children across the Three Galaxies dream about. But for Caleb Vulcan of Earth, the stories of the Cosmic Forge are unknown. As he teeters at a crossroads, he has no idea what is speaking to him nor the power of the choice he is about make.
Join Caleb on his adventures across the Megaverse®, visit Phase World and meet an eclectic range of people from True Atlanteans and Space Wulfen to the Kreeghor and Cosmo-Knights.
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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