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Rifts Hammer of the Forge Volume 2: The Reckoning (Online Only)
Rifts Hammer of the Forge Volume 2: The Reckoning (Online Only)
Regular Price $14.99Product Type : Novel
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyImagine the world transformed by magic and dimensional energies ...
The fabric of space and time is torn asunder and Earth becomes a nexus – a gateway – to countless alien worlds and the forces of magic and the supernatural. Thus begins the saga of Rifts®.
Now imagine not one, but three galaxies said to contain millions of inhabited worlds.
At its center is Phase World, itself the commercial and technological center of the universe and terminus of all known spacelanes. A world where transdimensional gates reach to hundreds of other universes.
All of it said to be the creation of the mythical Cosmic Forge. A wonder capable of giving birth to a million galaxies. A sentient force of magic and technology and life that, misused but once, has since hidden itself away, but watches and waits. For what, no one knows. While it waits, the Forge sometimes reaches out to touch the few who are worthy, and gift them with the power cosmic.
The continuing adventures of Cosmo-Knight Caleb Vulcan take our hero across space and time to be pitted against one enemy after another. The first is the wicked Royal Kreeghor, Geryon, commander of the Shadowstar, a dreadnaught rumored to carry a star-slaying weapon capable of snuffing out entire solar systems.
Then Caleb must once again face the mad Elf, Elias Harkonnen. A soulless psychopath who quit the Invincible Guardsmen because they did not offer him enough opportunities to kill people. A mad dog who relishes the thought of adding a Cosmo-Knight to his list of illustrious victims.
As each chapter unfolds, our hero faces new challenges and encounters friends and foes, and twists and turns too shocking to reveal here. Such is the power and legacy of a Cosmo-Knight.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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