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Scholars of the South Tigris - Board Game (Online Order Only)
Scholars of the South Tigris - Board Game (Online Order Only)
Regular Price $56.99Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyScholars of the South Tigris is a new stand-alone game in the South Tigris trilogy set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other.
Features
- New stand-alone game in the South Tigris trilogy!
- The combination of bag building, dice placement, color mixing, and "workers for mitigation" creates an extremely unique experience at the table
- Interesting decisions each turn as you begin to build your engine and forge your strategic path in the game
- The 6 unique research tracks, and huge variety of scrolls and translators packs hours of replayability into the box
- The shared resource system of scrolls and translators adds a lot of positive interaction and tension between players
- Intuitive and easy to use solo mode, with 4 levels of difficulty to compete against
Contents:
- 100 Opaque Dice
- 15 Translucent Dice
- 56 Workers
- 80 Influence
- 35 Gold
- 50 Silver
- 24 Research Markers
- 1 Neutral Marker
- 4 Player Markers
- 48 Scroll Cards
- 4 Caliph Cards
- 6 Scheme Cards
- 28 Action Cards
- 6 Goal Cards
- 6 Starting Scroll Cards
- 10 Starting Translator Cards
- 10 Resource Cards
- 1 Caliph Setup Card
- 64 Translator Cards
- 2 Solo Reference Cards
- 4 Player Boards
- 1 First Player Marker
- 1 Solo Board
- 1 Main Board
- 4 Bags
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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