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Shadowrun: Hack and Slash Core Matrix Rulebook (ONLINE ORDER ONLY)
Shadowrun: Hack and Slash Core Matrix Rulebook (ONLINE ORDER ONLY)
Regular Price $49.99Product Type : RPG
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Hack & Slash is the core Matrix book for Shadowrun, Sixth World, providing rules, options, and helpful information for deckers, technomancers, and gamemasters. Anyone who uses the Matrix in their game—whether in Shadowrun or another similar setting—will find useful tools and resources in this book. With new programs, sprites, actions, Matrix creatures, and other options, Hack & Slash provides a wealth of options for gamers playing in a virtual world.
Includes programs, complex forms, artificial intelligences, protosapients, and many other useful and fun Matrix options. Provides information on dynamic virtual realms to visit in the game, including a variety of hosts, the Resonance realms, and Foundations.
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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