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Slugblaster: Rulebook (ONLINE ORDER ONLY)
Regular Price $39.99Product Type : RPG
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever.
This is Slugblaster. A table-top rpg about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool.
Welcome to HillviewIt doesn’t have a movie theatre. It doesn’t have a Turbo Taco. But it has a gas station, a curling rink, fourteen churches, and some of the thinnest spacetime fabric on the planet. Thin enough for a growing, underground subculture of resourceful teenagers to hack through into the vibrant planescape of exotic and dangerous worlds just beyond.
Who Do You Want to Be?
Will you be a gutsy rich kid with a modified reality cannon? A chill loser with a lovable robot sidekick and strict parents? A meta-dimensional princess with a negafriction katana? Mix and match aesthetic, home life, personality, and signature devices to craft your character.
What Do You Want to Do?
Blow off school and sesh the abandoned mall in Vastiche. Get the Miper sponsorship by speed-running Calorium. Salvage power crystals from the mossy, decommissioned gundam in the Golden Jungle. Make waves by sneaking into Quahalia without a logic binder. Crash the hottest party in Popularia.
Just make sure you can get home before the demi-plane melts, or a metasaur eats your face, or Rescue scoops you up and hauls you back to the decontamination facility. Or, you know, before your mom finds out and sends you away to troubled youth camp.
The System
Slugblaster uses a stripped-down version of the Forged in the Dark engine, modified to power looking cool, doing tricks, circuit-bending gear, getting sponsorships, getting in trouble, hoverboarding away from monsters, and fast-paced laser-fantasy action in general.
- Punch the turbo on your signature device to build dice pools quickly by ticking off boost boxes.
- Push your luck to try to earn Style Points with any action, adding a nose-grab to your jump over the acid flats, or saying something witty before punching a robot.
- Avoid slams and other problems by just saying so and then gaining a trouble point. As trouble points build, so does the threat of serious, adventure-ending personal disaster. Dimensional peelback. A broken ankle. Bad news from home.
- After each run you’ll get to “shop for scenes”, spending accumulated points to trigger interesting events and arcs for your character. You might spend two style to get invited to a party, or four style to gain a new special ability. You’ll spend trouble, too. One point to get yelled at by your dad, three to get your heart broken. You and your friends can also pool your points to unlock big team-based events such as sponsorships, run opportunities, and inter-crew drama.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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