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Space Marines: Inceptor Squad (ONLINE ORDER ONLY)
Space Marines: Inceptor Squad (ONLINE ORDER ONLY)
Regular Price $81.99Product Type :
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space Marines drive home the attack. Equipped with jump packs and reinforced armour, Inceptors can be dropped from the very edge of a planet’s atmospheric envelope, weaving and twisting through the skies before slamming down into the enemy’s midst.
This multi-part plastic kit contains the components necessary to assemble a set of 3 Primaris Inceptors. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines mounted on the Space Marine’s back, enabling fast, bounding leaps to close on the foe at dizzying speed – they present a unique, easily recognisable silhouette. The jump pack itself and the blast shield cowl that protects the Inceptors’ heads from the immense heat of the pack’s rockets dominate the miniature, with posable fins, shock-absorbing devices attached to the boots and extra cabling and vents unique to this kit. The Inceptors can be armed with either 2 plasma exterminators each or 2 assault bolters each – the plasma exterminators are heavily shielded to provide protection against heat discharge and the assault bolters feature distinctive box magazines.
5 helmets are included, designed to be used with the blast shield cowl – no bare heads here, obviously! 3 blast shield helms are included and 4 purity seals – this includes 1 double seal used to distinguish the Sergeant.
The Inceptor squad come as 117 components, and are supplied with 3 Citadel 40mm Round bases, 3 45mm flying stems and an Ultramarines Infantry Transfer Sheet.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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