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Star Wars LCG: Assault on Echo Base (ONLINE ORDER ONLY)
Star Wars LCG: Assault on Echo Base (ONLINE ORDER ONLY)
Regular Price $1.49Product Type : Board Game
Hurry! Only4units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only“I’ve reached the main power generators. The shield will be down in moments. You may start your landing.”
–General Veers, Star Wars: The Empire Strikes BackImperial walkers march across the frozen wastelands of Hoth, and the Rebel Alliance and its allies prepare to defend themselves in Assault on Echo Base, the fourth Force Pack in The Hoth Cycle for Star Wars™: The Card Game! Will the Rebel shields hold against the Imperial onslaught? Will the Rebel defense of Hoth buy enough time for light side forces elsewhere to gather recruits and spread hope throughout the galaxy? Or will General Veers lead the Empire’s walkers and troopers to a commanding victory while bounty hunters and Black Sun mercenaries chase down the remnants of the light side resistance?
Assault on Echo Base adds complete playsets of six new objective sets to Star Wars: The Card Game, opening up all-new strategies based around Walkers, Troopers, Droids, manipulating shield tokens, and removing damage from objectives. Meanwhile, two new objective sets feature powerful effects that trigger while their objectives are undamaged, encouraging players to center their strikes and defenses around them.
CONTAINS OBJECTIVE SETS 53-58.
This is not a stand-alone deck. A Star Wars™: The Card Game Core Set is required to play.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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