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Star Wars LCG: Escape from Hoth (ONLINE ORDER ONLY)
Star Wars LCG: Escape from Hoth (ONLINE ORDER ONLY)
Regular Price $14.95Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyIt is a desperate time for the Rebel Alliance. The Battle of Hoth has turned against the Rebels and their allies. Their base has been breached by Imperial snowtroopers while a fleet of Star Destroyers waits to make sure no ships slip free of the Hoth system. While General Veers pilots his massive AT-AT walker against Echo Base’s primary shield generator, Luke Skywalker, Han Solo, and Princess Leia Organa seek to buy time – and hope – for the Rebel evacuation…
Escape from Hoth is the exciting final Force Pack in The Hoth Cycle for Star Wars™: The Card Game! The balance of the Force turns to the dark side in Escape from Hoth as it gains three of the Force Pack’s five new objective sets, including one that introduces the Super Star Destroyer, Executor. However, even as the dark side looks to deploy this incredible Vehicle and hunt down the rag-tag remnants of the Rebellion with hired bounty hunters, the light side isn’t yet ready to concede defeat. Light side players can take hope from the arrival of several iconic new units, including a new Rebel Alliance version of Han Solo!
At the end of The Hoth Cycle, the siege on Echo Base and the cycle’s focus on the Hoth trait come to a dramatic close. Will this Force Pack see the end of the Rebel Alliance and its allies? Or will Luke, Leia, Han, and the light side’s other key champions escape from the frozen planet to plan their next strike and keep the fires of freedom lit?
CONTAINS OBJECTIVE SETS 64-68.
This is not a stand-alone deck. A Star Wars™: The Card Game Core Set is required to play.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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