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Star Wars: X-Wing 2nd Edition - Huge Ship Conversion Kit (ONLINE ORDER ONLY)
Star Wars: X-Wing 2nd Edition - Huge Ship Conversion Kit (ONLINE ORDER ONLY)
Regular Price $35.99Product Type : Miniatures
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Launch your Star Wars™: X-Wing game into bigger battles with the Huge Ship Conversion Kit! This kit contains the components to upgrade your huge ship experience from the First Edition to the Second Edition, including ship cards, upgrade cards, and ship tokens, as well as a new maneuver tool, new huge ship damage deck, and more!
Many of these ships served in multiple conflicts, of course, and you'll also find entirely new components here that allow you to field a huge ship no matter which faction you choose. Finally, this kit features a variety of new upgrades exclusive to huge ships, including Commands, Teams, Cargo, and potent Hardpoints that grant additional attacks.
Within this kit, you'll find:
- 10 Ship Cards:
- 1 Alderaanian Guard
- 1 Echo Base Evacuees
- 1 First Order Collaborators
- 1 First Order Sympathizers
- 1 New Republic Volunteers
- 1 Outer Rim Garrison
- 1 Outer Rim Patrol
- 1 Republic Judiciary
- 1 Separatist Privateers
- 1 Syndicate Smugglers
- 8 Command, Crew Upgrades
- 1 Admiral Ozzel
- 1 Azmorigan
- 1 Captain Needa
- 1 Carlist Rieekan
- 1 Jan Dodonna
- 1 Raymus Antilles
- 1 Stalwart Captain
- 1 Strategic Commander
- 1 Sensor Upgrade
- 1 Fire-Control System
- 10 Hardpoint Upgrades
- 2 Ion Cannon Batteries
- 2 Ordnance Tubes
- 2 Point Defense Batteries
- 2 Targeting Batteries
- 2 Turbolaser Batteries
- 1 Cannon Upgrade
- 1 Heavy Laser Cannon
- 2 Turret Upgrades
- 2 Dorsal Turrets
- 2 Torpedo Upgrades
- 2 Adv. Proton Torpedoes
- 4 Missile Upgrades
- 2 Cluster Missiles
- 2 Concussion Missiles
- 3 Crew Upgrades
- 1 Novice Technician
- 1 Seasoned Navigator
- 1 Toryn Farr
- 4 Gunner Upgrades
- 2 Agile Gunner
- 2 Hotshot Gunner
- 14 Team Upgrades
- 2 Bombardment Specialists
- 2 Comms Team
- 2 Damage Control Team
- 2 Gunnery Specialists
- 2 IG-RM Droids
- 2 Ordnance Team
- 2 Sensor Experts
- 8 Cargo Upgrades
- 2 Adaptive Shields
- 2 Boosted Scanners
- 2 Optimized Power Core
- 2 Tibanna Reserves
- 3 Illicit Upgrades
- 1 Quick-Release Locks
- 1 Saboteur's Map
- 1 Scanner Baffler
- 1 Device Upgrade
- 1 Proximity Mines
- 19 Title Upgrades
- 1 Assailer
- 1 Blood Crow
- 1 Bright Hope
- 1 Broken Horn
- 1 Corvus
- 1 Dodonna's Pride
- 1 Impetuous
- 1 Insatiable Worrt
- 1 Instigator
- 1 Jaina's Light
- 1 Liberator
- 1 Luminous
- 1 Merchant One
- 1 Quantum Storm
- 1 Requiem
- 1 Suppressor
- 1 Tantive IV
- 1 Thunderstrike
- 1 Vector
- 2 Configuration Upgrades
- 2 Corsair Refit
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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