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Temple Code (ONLINE ORDER ONLY)
Regular Price $20.00Product Type : Board Game
Hurry! Only2units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Face rival archeologists in a race to unlock an ancient temple’s forgotten secrets. Before you can lay hands on the invaluable treasure it’s holding, you have to deduce the combinations of statuettes unlocking the hidden vault!
At the beginning of Temple Code, each player receives a combination card with a series of three unique statuettes that everyone can see but themselves. Each round, two combination cards are dealt face-up in front of each player. On your turn, pick a set of cards in front of another player, then take one for yourself and give them the other one. By aligning this card next to the one you’re trying to guess, you will get hints about the matching statuettes: each blue circle indicates a statuette that is on both cards at the same place, and each orange triangle stands for a statuette that is on both cards, but in different positions.
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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