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The Elder Scrolls: Call to Arms - Dawnguard Core (ONLINE ORDER ONLY)
The Elder Scrolls: Call to Arms - Dawnguard Core (ONLINE ORDER ONLY)
Regular Price $59.00Product Type : Miniatures
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The Dawnguard stand against the tide of darkness unleashed by the Vampires. Wielding the power of the sun, the Dawnguard leader ISRAN, is relentless in his campaign against the Children of Sithis. He is supported by a fearsome ARMOURED TROLL and three of the stalwart DAWNGUARD WARRIORS, unflinching in their battle against the creatures of the night.
For use with The Elder Scrolls: A Call to Arms Miniatures Core Rules and Chapter 3 Card Pack.
Contents:
1 Isran
1 Armoured Troll
3 Dawnguard Warriors
5 scenic basesAll Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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