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The H.O.M.E. Handbook - A Tiny Supers Expansion (Online Order Only)
Regular Price $9.99Product Type : Supplement
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This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The award-winning and bestselling minimalist superhero roleplaying game gets its next significant expansion in: THE H.O.M.E. Handbook!
Welcome to the H.O.M.E. Handbook, a sourcebook focused on young adult and teen superheroes for Tiny Supers. Within the pages of this book you’ll find both new rules and setting material devoted to younger superhumans, from heroes and villains to those organizations and individuals who support them.
Written by a slew of award-winning industry writers, such as Alan Bahr, Sen-Foong Lim, Jack Norris and BJ Hensley, with art by GallantVerse artist Nicolas Giacondino, The H.O.M.E. Handbook features:
- New "Villainous" Power Traits and Spatial Control Powers
- Relationship Traits (including rules for Sidekicks)
- Teamwork focused Hero and Villain Point Mechanics
- Details on the HOME project for children with superpowers, as well as children of superheroes.
- New enemies like the Headmaster of the Kane Academy.
- Details on Fletcher City, a city with more super-archers than you can shake a...quiver...at? (Sorry, but not sorry!)
- Details on Canadian Supers in Project Northstars. '
This book requires the TINY SUPERS core rulebook to be used fully.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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